Texture Atlas Tool for Maya

— by
3rd June 2011

Today sees the (belated) release of our TextureAtlas Tool for Maya, which we used during the development of Prisoner 84.

Although it’s far from perfect, we have decided to make the tool (along with its source code) available to the public in the hope that, if you find it useful, you might also want to contribute to help improve it.

Click here for download links and more information.

PermalinkPosted at 12:17 PM on 3rd June 2011 under Development