Prisoner 84 Secrets Secrets and Game Transcript by Gareth West (Hidden Games) Version 1.0 July 17, 2010 INTRODUCTION This document contains all the secret locations of each of the collectable items found throughout PRISONER 84. It is strongly recommended that you finish the game at least once before referring to this guide. This guide will hopefully help you to achieve an S-Rank. TABLE OF CONTENTS: 1. Confidential Documents 2. Costumes 3. Head Hunters 4. Hidden Games Tokens 5. Unlockables 6. Documents Transcript 7. Contact Us 8. Legal Stuff ------------------------- 1. CONFIDENTIAL DOCUMENTS ------------------------- The following section reveals the locations of each of the 5 secret documents that are hidden throughout the game. You will need to find all 5 to give yourself a chance of achieving an S-rank. DOCUMENT #1 Title : "Solitary Transfer" Location : Solitary Confinement (inside the filing cabinet in the back corner of the office) DOCUMENT #2 Title : "Prisoner Transfer" Locatio : Strut A F1, Elevator Room (inside the filing cabinet on the far right hand side of the office) DOCUMENT #3 Title : "A Worrying Development" Location : Building 2 F2, Library (inside the filing cabinet next to the librarian's desk) DOCUMENT #4 Title : "Treatment Begins" Location : Warehouse F2, Roof (inside the boxes full of junk in the corner of the main area) DOCUMENT #5 Title : "Medical History" Location : Comm Tower F1, Lobby (inside the box near the helipad sign) NOTE: The full transcripts of each of these secret documents can be found at the end of this guide. ------------------------- 2. COSTUMES ------------------------- The following section reveals the locations of the 8 hidden costumes. You will need to find all 8 to give yourself a chance of achieving an S-rank. Some of the costumes also have an effect on the game, and this list describes what each one does. COSTUME #1: Inmate Clothes These are the clothes Prisoner 84 is wearing at the start of the game COSTUME #2 Type : Maintenance Worker's Uniform Location : Building 1 B1, Maintenance (on the cocooned body inside one of the storage rooms) Effect : N/A COSTUME #3 Type : Birthday Suit Location : Strut B F1, East Exit (inside one of the lockers) Effect : Enemies inflict more damage on Prisoner 84 COSTUME #4: Type : "Dave Angel" Leather Biker Jacket Location : Building 1 F1, Mess Hall (on one of the cocooned bodies) Effect : N/A COSTUME #5 Type : Hidden Tattoo Location : Building 3 F1, Main Ward (on the unoccupied bed next to bed which contains the sleeping man) Effect : Makes you tougher so that enemies do half the amount of damage than normal COSTUME #6 Type : Assassin's Suit Location : Building 5 F2, Admin (in the toilets) Effect : Enemies line of sight is smaller, and their reaction times slower, which means you can get closer to them before they attack COSTUME #7 Type : Classic Prison Stripes Location : Building 2 F1, Rec Room (underneath one of the pool tables) Effect : N/A COSTUME #8 Type : Rainbow Shirt Location : Strut A F3, Storage Room (inside one of the boxes near the middle of the room) Effect : N/A COSTUME #9 Type : Stealth Suit Location : Comm Tower F2, Main Operations Room (inside one of the lockers) Effect : Infinite Ammo ------------------------- 3. HEAD HUNTERS ------------------------- These are the severed heads of some of Prisoner 84's victims which he has left hidden throughout the prison. There are 5 in total, and here are their locations. You will need to find all 5 to give yourself a chance of achieving an S-rank. HEAD #1 Victim : Prisoner 36, Fernandes Location : Strut A F1, Prison Block (in the open cell down the North corridor of the prison block) HEAD #2 Victim : Officer Gibson Location : Strut B F1, Prison Block (in the open cell down the North corridor of the prison block) HEAD #3 Victim : Prisoner 165, Ibanez Location : Strut C F1, Prison Block (in the open cell down the West corridor of the prison block) HEAD #4 Victim : Prisoner 26, Ramirez Location : Building 1 B1, Maintenance (inside a cardboard box in one of the open storage rooms) HEAD #5 Victim : Warden Gunton Location : Building 3 F2, Surgical Wards (inside a cardboard box between the wall and the privacy curtains) ------------------------ 4. HIDDEN GAMES TOKENS ------------------------ The following section reveals the locations of the 5 Hidden Tokens. You will need to find all 5 to give yourself a chance of achieving an S-rank. Hidden Games Token#1 Location : Strut A F3, Storage Room (in the wooden box in the corner) Hidden Games Token#2 Location : Building 2 F2, Library (on one of the bookshelves) Hidden Games Token#3 Location : Building 5 F2, West Bridge Room (inside Ryan's grave) Hidden Games Token#4 Location : Warehouse F1, Storage Rooms (underneath one of the empty shelves) Hidden Games Token#5 Location : Below Solitary Confinement (on one of the floating corpses) ------------------------ 5. UNLOCKABLES ------------------------ SHOTGUN There are two gun safes in the game which the guards use to safely store their firearms. To gain access to these gun safes, follow these steps:- Go to "Strut A F2, Elevator Room" (which is inside Strut A, the first prison block you encounter). From the elevator, follow the blood trail and you will eventually find yourself inside a cell that has a bloody hand print on the pillow. Inside the matress of the lower bunk is a green locker key. Take the key back to "Strut B F1, East Exit" (one of the corner exit rooms in Strut B) and use the key to open the locker that has the same bloody hand print on it. Inside the locker you will find a memo from the warden in which he discloses the new gun safe code. You can now go to the gun safe in either "Strut A F3, Roof" or "Building 1 F1, Mess Hall" and use the code to get the shotgun. ELEVATOR IN SOLITARY CONFINEMENT The elevator in Solitary Confinement does in fact work, it's just been disabled! To activate it, you must head to the office in "Strut A F1, Elevator Room" and use the left hand computer. EXPERIMENTAL FPS MODE The experimental FPS mode allows you the chance to play through the game in first person camera mode. To unlock this mode simply complete the game at least once. ----------------------- 6. DOCUMENTS TRANSCRIPT ----------------------- !!!SPOILERS!!! If you haven't yet completed the game having achieved an S-Rank, then you really shouldn't read the following!! DOCUMENT 1 of 5: “SOLITARY TRANSFER” Prisoner 84 continues to show signs of deep spiralling depression, together with paranoid delusions and a general loss of touch with reality. His violence towards other inmates – most notably prisoners 26 (Ramirez) and 36 (Fernandes) – and the guards, is worsening; I can only guess that this is due to his prolonged incarceration at Tryton Prison. A more recent incident which has been brought to my attention saw prisoner 84 attack prisoner 165 (Ibanez) in the Mess Hall, after a row where 84 was convinced that the Mess Hall was infested with spiders. Another sign of 84's paranoid hallucinations perhaps? My recommendation is that prisoner 84 be put into Solitary Confinement until we can re-establish communication with the mainland in order to get his full medical history. Only then will I be able to ascertain the best course of treatment to, in the very least, curb his violent outbursts. Dr. N. C. Jimenez, 13/09/2020 HIDDEN DOCUMENT 2 of 5: “PRISONER TRANSFER” Prisoner 84 has been moved to Prison Block A due to the damage he caused in his cell in Block B. The prisoner had been cutting himself and leaving bloodied messages all over the walls. Just recently he lost so much blood that he had to be taken to the Medical Lab for an emergency transfusion. During this time some of my colleagues claimed that he had an episode where he was convinced that all of the doctors treating him were “undead”, and that he could “see them decaying in front of him”. My colleagues weren't sure if this episode was brought on by the blood loss, or whether it was something else entirely. Either way, another incident like this and prisoner 84 will most definitely be transferred to Solitary. Dr. N. C. Jimenez, 27/03/2020 HIDDEN DOCUMENT 3 of 5: “A WORRYING DEVELOPMENT” Having tried the usual methods of medication and regular courses of therapy – without any real success – during our most recent session I decided to try hypnosis on prisoner 84 to see if we might shed some light on some his recent behaviour. For the most part he remained unresponsive, but towards the end he began muttering the following to himself over and over again... “The book of the dead. It has the answers. If you read it in time, before they get to you, there may still be a chance... “...I wish I had realised sooner what was going on. All those years they had me, I should have known something wasn't right. Try to remember!” It's hard to say if this was genuine or merely an act to undermine my attempts to help him. In any case, I request that the guards keep a close eye on prisoner 84 and to keep me informed of any unusual behaviour. If it was indeed genuine then I would have to say that it is a particularly worrying development. Dr. N. C. Jimenez, 03/11/2019 HIDDEN DOCUMENT 4 of 5: “TREATMENT BEGINS” Following our unsuccessful attempts to contact the mainland in order to gain access to his full medical history, today I decided to proceed cautiously with prisoner 84's treatment until communications can be re-established. However, without a proper history I have to say my hands are tied somewhat. My first impression of 84 is that he appears to be showing early signs of PTSD, but then this is to be expected – and indeed is not uncommon among military veterans. Now the quarantine phase of all new inmates has ended, I see no reason why prisoner 84 can't be introduced into general population along with the others. I see nothing to suggest that he will be a danger to himself, the guards or any of the other inmates, providing he is placed on our usual course of medication for PTSD. Dr. N. C. Jimenez, 18/10/2019 HIDDEN DOCUMENT 5 of 5: “MEDICAL HISTORY” It has come my attention that prisoner 84's records are either incomplete or missing. So far all we know is that he was a highly decorated solider during the war, and that he was part of a highly classified military project known only as “Project 7”. Considering that his incarceration was at the request of the military, I was wondering if it would be beneficial for us to contact whoever it was who sent 84 here in order to request that his full medical history be sent to us as soon as possible? I just thought I'd let you know, as you can imagine I am hesitant to commence treatment without a thorough history. Dr. N. C. Jimenez, 22/09/2019 SECRET TEXT (only revealed if you have found all 5 documents) A soldier does not fear death. On the battlefield a soldier is surrounded by death, it's simply a part of what they do – an occupational hazard. There are early indications in some of our test subjects that if you can get a soldier to truly fear death, this altered mental state can be manipulated to create the perfect killing machine. So the question is: how do you make a soldier truly fear death? The answer lies in our creation of the “undead”. If you can make a soldier believe that the enemy they are fighting is “undead” then they leave reality and react with their primal instincts. To test this theory funding for “Project 7” has been given the go ahead. However, we still need an adequate environment to realistically test this theory without risking the safety of the public. It is with this in mind that I will recommend to our advisers that subject 84 be handed over into the care of Dr. Jimenez at Tryton Prison – but under no circumstances is the doctor, or indeed his staff, to be informed of our little experiment. Colonel Larson ------------------------ 7. CONTACT US ------------------------ If you have any questions or comments then you can email us at: support@hiddengames.co.uk ------------------------ 8. LEGAL STUFF ------------------------ Copyright(C)2010 Hidden Games Please do not use this document, or any part therein, without the permission of Hidden Games. If you would like to post this guide on your website, then please ask us first.