Source
This page is where we will release some of our tools and source code.
Maya TextureAtlas Tool
This is a texture atlas tool we created during the development of Prisoner 84. It allowed us to quickly and efficiently produce texture atlases for the 40+ levels that appeared in the game. We have decided to release it to the public for anybody out there who might be looking for a texture atlas solution for their project. It is on the fussy side, however, so we have also made the source code available in the hope that, if you find it useful, you might also wish to contribute by helping to improve it. Click here for download links and more information.




