Author Archive

January 18th, 2012

Sneak peak at our next game – Project Iota

This is an early look at our next game, which we’ve been working on for the last few months.

It’s an as yet untitled physics-based destruction game and the concept is to place and detonate bombs to cause damage to certain objects.

We’re currently working on a whole host of game modes, and we’re planning on including full Game Center support.

We will be releasing more information over the coming weeks.

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June 3rd, 2011

Texture Atlas Tool for Maya

Today sees the (belated) release of our TextureAtlas Tool, which we used during the development of Prisoner 84.

Although it’s far from perfect, we have decided to make the tool (along with its source code) available to the public in the hope that, if you find it useful, you might also want to contribute to help improve it.

Click here for download links and more information.

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July 30th, 2010

Prisoner 84 v1.1 Now Available

Version 1.1 of Prisoner 84 has just passed submission so should be appearing on all iTunes App Stores over the next day or so.

The update hopefully addresses most of the main issues people were having with the game, including: a fix for the sound-related crash bug that some iPhone 4 users were experiencing during key card swipe and slider hold games; as well as including a few GUI tweaks and improvements, like a larger directional pad to hopefully make movement a lot easier.

Click here or on the image below to head over to the iTunes App Store to get the latest version.

Upgrade to Prisoner 84 v1.1 on iTunes

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July 27th, 2010

Hidden Fan Shop is Open for Business

Just a quick (and belated) update to say that I’ve recently set up a Hidden Games fan shop over at Zazzle. If you would like to show your support and help us out in a small way so that we can continue to do what we love, then why not impress your friends with a Hidden Games t-shirt? I will hopefully get around to adding more designs at some point, and of course if anyone has any requests then we will be happy to oblige. I’ve also added a shop section to our site where I’ve listed all our games, together with any other new products, in one convenient place.

In other news we have just submitted v1.1 of Prisoner 84 to Apple. This update will hopefully fix some of the issues people have been experiencing during the game, so if all goes well it should be live on iTunes very soon. As ever, we will keep you informed right here!

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July 23rd, 2010

Prisoner 84 First Week Roundup and more!

It looks like Prisoner 84 has really struck a chord with a lot of people, with many appreciating it for what it is and really digging its scary atmosphere! We’d like to thank everyone who has contacted us and given us their feedback.

Reviews

We’ve collected a list of reviews, articles and giveways so you can see for yourself what many people are saying…

FindMySoft.com (review)
Heavy Jack (review)
Mobile Tech Review (review)
iFanZine.com (review, competition)
TouchArcade.com (review)
AppSpy.com (review)
iPhone.ru (review) *in Russian
orangeiphone.ru (review) *in Russian
TouchAholics.com (interview, review, preview)
PocketGamer.co.uk (review)
AppSized.com (review)

If you have a Prisoner 84 review, article or giveaway that isn’t listed here then leave a comment with the link or, if you prefer, send an email with your link to , and we’ll be sure to add it to this post.

 

Help/Faq

I have also recently added a Help/FAQ section to the main Prisoner 84 page which should help out anyone having trouble with the basic controls and concepts found in the game. If you have any questions that aren’t covered then please contact us on our support email and we can add them.

There’s also quite a discussion going on over at toucharcade, which we’ve also been posting on from time to time. And we are also happy to say that one of the post’s contributors (RttaM) has kindly set up a handy help thread for anyone who might still be stuck.

Thanks again to RttaM and everybody else who has contributed help to others on the toucharcade forums. We’d also like to thank everyone for their positive feedback and kind words over this past week!

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July 16th, 2010

Prisoner 84 Out Now!

We are pleased to announce that Prisoner 84 is now available to purchase on iTunes. Click here, or on the image below, to view Prisoner 84 on the iTunes App Store.

Buy Prisoner 84 on iTunes

To coincide with today’s release, we have also prepared a brand new trailer which will hopefully whet your appetite…

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July 7th, 2010

Prisoner 84 submitted to apple

Just a quick update to announce that we have finally finished Prisoner 84 and submitted it to Apple. You can find out more about Prisoner 84 here, where we have recently added some more details and screenshots.

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July 6th, 2010

Prisoner 84′s Gib System

With our third game almost complete and nearly ready to submit to Apple, we thought we’d take this opportunity to reveal in more detail some of the unique features you can find in Prisoner 84.

One feature in particular which we’re quite proud of is the basic gib system that we have on our enemies. The system allows random parts of the body to fly off when the enemy is shot at by the player, as you can see in these screenshots…

Prisoner 84 Gib System Before

Prisoner 84 Gib System After

It’s not an amazingly detailed or complex system but it does add variety to enemy encounters, as it allows you to shoot the flesh off the torso, head, arms and legs to reveal the skeleton! It can get pretty intense when you have enemies chasing after you who are each showing different degrees of damage!

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June 27th, 2010

Prisoner 84 for iPhone and iPod touch

It’s been almost six months in developement and our new game is finally nearing completion! Prisoner 84 is a third-person action/adventure game for the iPhone and iPod touch that sees the player take control of a psychotic inmate who is attempting to escape prison. The game features a mixture of action as well as classic adventure game style puzzles.

It’s been tough going — we set out to see what two people could achieve in their spare time in the space of six months (with no budget whatsoever!), and I think what we’ve ended up with will satisfy a lot of different types of gamers. That’s what we’re hoping anyway!

Here’s a little sneak peak at Prisoner 84 in action.

Update: Here are a few screenshots (you can find more here):-

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December 17th, 2009

Cabby free for a day!

We are pleased to announce that thanks to our friends over at Appvent Calendar, Cabby is free for the next 24 hours!

Also, in-keeping with the time of year we have decided to make Air Cadets free forever!

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